1
0

fin SETR2

This commit is contained in:
Jose
2025-12-19 17:13:32 +01:00
parent b9c332427d
commit ec45536183
740 changed files with 465505 additions and 284 deletions

View File

@@ -0,0 +1,80 @@
/**
******************************************************************************
* File Name : TouchGFXConfiguration.cpp
******************************************************************************
* This file is generated by TouchGFX Generator 4.26.0. Please, do not edit!
******************************************************************************
* @attention
*
* Copyright (c) 2025 STMicroelectronics.
* All rights reserved.
*
* This software is licensed under terms that can be found in the LICENSE file
* in the root directory of this software component.
* If no LICENSE file comes with this software, it is provided AS-IS.
*
******************************************************************************
*/
#include <texts/TypedTextDatabase.hpp>
#include <fonts/ApplicationFontProvider.hpp>
#include <gui/common/FrontendHeap.hpp>
#include <BitmapDatabase.hpp>
#include <touchgfx/VectorFontRendererImpl.hpp>
#include <platform/driver/lcd/LCD16bpp.hpp>
#include <STM32DMA.hpp>
#include <TouchGFXHAL.hpp>
#include <STM32TouchController.hpp>
#include <stm32f7xx_hal.h>
extern "C" void touchgfx_init();
extern "C" void touchgfx_taskEntry();
extern "C" void touchgfx_components_init();
static STM32TouchController tc;
static STM32DMA dma;
static LCD16bpp display;
static VectorFontRendererImpl vectorFontRenderer;
static ApplicationFontProvider fontProvider;
static Texts texts;
static TouchGFXHAL hal(dma, display, tc, 480, 272);
void touchgfx_init()
{
Bitmap::registerBitmapDatabase(BitmapDatabase::getInstance(), BitmapDatabase::getInstanceSize());
TypedText::registerTexts(&texts);
Texts::setLanguage(0);
display.setVectorFontRenderer(&vectorFontRenderer);
FontManager::setFontProvider(&fontProvider);
FrontendHeap& heap = FrontendHeap::getInstance();
/*
* we need to obtain the reference above to initialize the frontend heap.
*/
(void)heap;
/*
* Initialize TouchGFX
*/
hal.initialize();
}
void touchgfx_components_init()
{
}
void touchgfx_taskEntry()
{
/*
* Main event loop. Will wait for VSYNC signal, and then process next frame. Call
* this function from your GUI task.
*
* Note This function never returns
*/
hal.taskEntry();
}
/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/