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fin SETR2

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Jose
2025-12-19 17:13:32 +01:00
parent b9c332427d
commit ec45536183
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/**
******************************************************************************
* File Name : DoubleBufferedVideoController.hpp
******************************************************************************
* This file is generated by TouchGFX Generator 4.26.0. Please, do not edit!
******************************************************************************
* @attention
*
* Copyright (c) 2025 STMicroelectronics.
* All rights reserved.
*
* This software is licensed under terms that can be found in the LICENSE file
* in the root directory of this software component.
* If no LICENSE file comes with this software, it is provided AS-IS.
*
******************************************************************************
*/
#ifndef BUFFERPOOLVIDEOCONTROLLER_HPP
#define BUFFERPOOLVIDEOCONTROLLER_HPP
#include <touchgfx/widgets/VideoWidget.hpp>
#include <MJPEGDecoder.hpp>
#include <touchgfx/Utils.hpp>
#include <string.h>
#include "cmsis_os.h"
#if defined(osCMSIS) && (osCMSIS < 0x20000)
#define MUTEX_CREATE() osMutexCreate(0)
#define MUTEX_LOCK(m) osMutexWait(m, osWaitForever)
#define MUTEX_TYPE osMutexId
#define MUTEX_UNLOCK(m) osMutexRelease(m)
#define SEM_CREATE() osSemaphoreCreate(0, 1)
#define SEM_POST(s) osSemaphoreRelease(s)
#define SEM_TYPE osSemaphoreId
#define SEM_WAIT(s) osSemaphoreWait(s, osWaitForever)
#else
#define MUTEX_CREATE() osMutexNew(0)
#define MUTEX_LOCK(m) osMutexAcquire(m, osWaitForever)
#define MUTEX_TYPE osMutexId_t
#define MUTEX_UNLOCK(m) osMutexRelease(m)
#define SEM_CREATE() osSemaphoreNew(1, 0, 0)
#define SEM_POST(s) osSemaphoreRelease(s)
#define SEM_TYPE osSemaphoreId_t
#define SEM_WAIT(s) osSemaphoreAcquire(s, osWaitForever)
#endif
template <uint32_t no_streams, uint32_t width, uint32_t height, uint32_t stride, touchgfx::Bitmap::BitmapFormat output_format>
class DoubleBufferedVideoController : public touchgfx::VideoController
{
public:
DoubleBufferedVideoController()
: VideoController(),
bufferRGB(0), sizeBufferRGB(0), topBufferRGB(0), allowSkipFrames(true),
semDecode(0), mutexBuffers(0)
{
assert((no_streams > 0) && "Video: Number of streams zero!");
// Clear decoder array
memset(mjpegDecoders, 0, sizeof(mjpegDecoders));
// Initialize synchronization primitives
semDecode = SEM_CREATE(); // Binary semaphore
mutexBuffers = MUTEX_CREATE();
}
virtual Handle registerVideoWidget(touchgfx::VideoWidget& widget)
{
// Running in UI thread
// Find stream handle for Widget
Handle handle = getFreeHandle();
streams[handle].isActive = true;
// Set Widget buffer format and address
widget.setVideoBufferFormat(output_format, width, height);
widget.setVideoBuffer((uint8_t*)0);
streams[handle].frameNumberShown = 0;
// Todo, make buffer size depending on widget
const uint32_t sizeOfOneDecodeBuffer = height * stride;
// Allocate two buffers for this stream, if possible
if (topBufferRGB + 2 * sizeOfOneDecodeBuffer > (bufferRGB + sizeBufferRGB))
{
assert(0 && "registerVideoWidget: Unable to allocate two RGB buffers!");
return 0xFFFFFFFF;
}
streams[handle].bufferA = (uint8_t*)topBufferRGB;
topBufferRGB += sizeOfOneDecodeBuffer;
streams[handle].bufferB = (uint8_t*)topBufferRGB;
topBufferRGB += sizeOfOneDecodeBuffer;
return handle;
}
virtual void unregisterVideoWidget(const Handle handle)
{
// Running in UI thread
// Reset active for this handle
streams[handle].isActive = false;
// If all handles are free, reset top pointer
bool oneIsActive = false;
for (uint32_t i = 0; i < no_streams; i++)
{
oneIsActive |= streams[i].isActive;
}
if (oneIsActive == false)
{
// Reset memory usage
topBufferRGB = bufferRGB;
}
}
virtual uint32_t getCurrentFrameNumber(const Handle handle)
{
assert(handle < no_streams);
const Stream& stream = streams[handle];
return stream.frameNumberShown;
}
virtual void setFrameRate(const Handle handle, uint32_t ui_frames, uint32_t video_frames)
{
// Running in UI thread
assert(handle < no_streams);
Stream& stream = streams[handle];
// Reset counters
stream.tickCount = 0;
stream.frameCount = 0;
// Save requested frame rate ratio
stream.frame_rate_ticks = ui_frames;
stream.frame_rate_video = video_frames;
}
virtual void setVideoData(const Handle handle, const uint8_t* movie, const uint32_t length)
{
// Running in UI thread
mjpegDecoders[handle]->setVideoData(movie, length);
clearState(handle);
}
virtual void setVideoData(const Handle handle, VideoDataReader& reader)
{
// Running in UI thread
mjpegDecoders[handle]->setVideoData(reader);
clearState(handle);
}
virtual void setCommand(const Handle handle, Command cmd, uint32_t param)
{
// Running in UI thread
assert(handle < no_streams);
Stream& stream = streams[handle];
switch (cmd)
{
case PLAY:
// Cannot Play without movie
if (mjpegDecoders[handle]->hasVideo())
{
MUTEX_LOCK(mutexBuffers);
stream.isPlaying = true;
stream.cancelDecoding = false;
// Reset counters
stream.frameCount = 0;
stream.tickCount = 0;
// Seek to start of video if stopped
if (stream.isStopped)
{
stream.seek_to_frame = 1;
}
stream.isStopped = false;
// Kick decoder if next buffer is available
stream.skip_frames = 0;
if (stream.nextBuffer == 0)
{
stream.doDecodeNewFrame = true;
SEM_POST(semDecode);
}
MUTEX_UNLOCK(mutexBuffers);
}
break;
case PAUSE:
stream.isPlaying = false;
stream.isStopped = false;
break;
case SEEK:
stream.seek_to_frame = param;
// Reset counters
stream.frameCount = 0;
stream.tickCount = 0;
break;
case SHOW:
stream.seek_to_frame = param;
// Reset counters
stream.frameCount = 0;
stream.tickCount = 0;
stream.isStopped = false;
break;
case STOP:
stream.isPlaying = false;
stream.isStopped = true;
break;
case SET_REPEAT:
stream.repeat = (param > 0);
break;
}
}
/**
* Called by VideoWidget::handleTickEvent.
* Update frame counters.
* Decide if widget should be invalidated.
*/
virtual bool updateFrame(const Handle handle, touchgfx::VideoWidget& widget)
{
// Running in UI thread
assert(handle < no_streams);
Stream& stream = streams[handle];
// Increase tickCount if playing
if (stream.isPlaying)
{
stream.tickCount += HAL::getInstance()->getLCDRefreshCount();
}
// Assume more frames are available, flag is lowered once, when changing to the last frame
bool hasMoreFrames = true;
// See if we have a nextBuffer and if next frame of specific frame is to be decoded
if (stream.nextBuffer && (decodeForNextTick(stream) || stream.seek_to_frame > 0))
{
MUTEX_LOCK(mutexBuffers);
// Do nothing if seek to frame
if (stream.seek_to_frame > 0)
{
stream.nextBuffer = 0;
}
if (stream.nextBuffer != 0)
{
// Use nextBuffer as current
stream.currentBuffer = stream.nextBuffer;
stream.nextBuffer = 0;
// Copy frameNumber, increase count
stream.frameNumberShown = stream.frameNumberNext;
stream.frameCount++;
hasMoreFrames = stream.hasMoreFramesAfterNext;
// Update widget to show current buffer
widget.setVideoBuffer(stream.currentBuffer);
widget.invalidate();
if (!hasMoreFrames && !stream.repeat)
{
stream.isPlaying = false;
}
}
MUTEX_UNLOCK(mutexBuffers);
}
// Kick decoder if playing or seeking frame and next buffer is ready
if ((stream.isPlaying || stream.seek_to_frame > 0) && (stream.nextBuffer == 0))
{
stream.doDecodeNewFrame = true;
SEM_POST(semDecode);
}
return hasMoreFrames;
}
virtual void draw(const Handle handle, const touchgfx::Rect& invalidatedArea, const touchgfx::VideoWidget& widget)
{
// Running in UI thread
// Nothing in this decoder
}
void setRGBBuffer(uint8_t* buffer, size_t sizeOfBuffer)
{
// Running in UI thread / main
bufferRGB = buffer;
topBufferRGB = bufferRGB;
sizeBufferRGB = sizeOfBuffer;
}
void addDecoder(MJPEGDecoder& decoder, uint32_t index)
{
// Running in UI thread / main
assert(index < no_streams);
mjpegDecoders[index] = &decoder;
}
void endFrame()
{
// Running in UI thread
// Nothing to do
}
void decoderTaskEntry()
{
// Running in Decoder thread!!
while (1)
{
// Look for a stream to decode
uint32_t stream_index = getStreamIndexToDecode();
if (stream_index == NO_STREAM)
{
// All streams decoded, wait for synchronisation signal from UI thread
SEM_WAIT(semDecode);
// Try from the beginning
continue;
}
// Lock out UI by taking the mutex
MUTEX_LOCK(mutexBuffers);
// Now decode the stream
Stream& stream = streams[stream_index];
// Select the unused buffer for decoding
uint8_t* decodeBuffer = (stream.currentBuffer == stream.bufferA) ? stream.bufferB : stream.bufferA;
MJPEGDecoder* const decoder = mjpegDecoders[stream_index];
// Seek or increment video frame
if (stream.seek_to_frame > 0)
{
decoder->gotoFrame(stream.seek_to_frame);
stream.seek_to_frame = 0;
stream.cancelDecoding = false;
}
else
{
if (stream.skip_frames > 0)
{
decoder->gotoFrame(decoder->getCurrentFrameNumber() + stream.skip_frames);
stream.frameCount += stream.skip_frames;
stream.skip_frames = 0;
}
}
// Unlock mutex while decoding
MUTEX_UNLOCK(mutexBuffers);
// Decode frame
const bool hasMoreFrames = decoder->decodeNextFrame(decodeBuffer, width, height, stride);
MUTEX_LOCK(mutexBuffers);
// Save new frame in stream unless cancelled
if (stream.cancelDecoding)
{
stream.cancelDecoding = false;
}
else
{
stream.nextBuffer = decodeBuffer;
if (hasMoreFrames)
{
stream.frameNumberNext = decoder->getCurrentFrameNumber() - 1; // Points to frame after this
}
else
{
stream.frameNumberNext = 1;
}
stream.hasMoreFramesAfterNext = hasMoreFrames;
// Lower decode flag
stream.doDecodeNewFrame = false;
}
// Release the mutex
MUTEX_UNLOCK(mutexBuffers);
}
}
virtual void getVideoInformation(const Handle handle, touchgfx::VideoInformation* data)
{
assert(handle < no_streams);
mjpegDecoders[handle]->getVideoInfo(data);
}
virtual bool getIsPlaying(const Handle handle)
{
assert(handle < no_streams);
Stream& stream = streams[handle];
return stream.isPlaying;
}
virtual void setVideoFrameRateCompensation(bool allow)
{
allowSkipFrames = allow;
}
private:
class Stream
{
public:
Stream() : frameCount(0), frameNumberNext(0), frameNumberShown(0), tickCount(0),
frame_rate_video(0), frame_rate_ticks(0),
seek_to_frame(0), skip_frames(0),
currentBuffer(0), nextBuffer(0), bufferA(0), bufferB(0),
isActive(false), isPlaying(false),
doDecodeNewFrame(false), cancelDecoding(false),
hasMoreFramesAfterNext(false), repeat(true), isStopped(false)
{}
uint32_t frameCount; // Video frame count since play/speed change
uint32_t frameNumberNext; // Next Video frame number (if any)
uint32_t frameNumberShown; // Shown Video frame number
uint32_t tickCount; // UI frames since play
uint32_t frame_rate_video; // Ratio of frames wanted counter
uint32_t frame_rate_ticks; // Ratio of frames wanted divider
uint32_t seek_to_frame; // Requested next frame number
uint32_t skip_frames; // Number of frames to skip to keep frame rate
uint8_t* currentBuffer; // Current Video frame, used for drawing
uint8_t* nextBuffer; // Already decode next video frame, or zero
uint8_t* bufferA; // One buffer allocated for this stream
uint8_t* bufferB; // Another buffer allocated for this stream
bool isActive;
bool isPlaying;
bool doDecodeNewFrame;
bool cancelDecoding;
bool hasMoreFramesAfterNext;
bool repeat;
bool isStopped;
};
enum
{
NO_STREAM = 0xFFFF
};
MJPEGDecoder* mjpegDecoders[no_streams];
Stream streams[no_streams];
uint8_t* bufferRGB;
size_t sizeBufferRGB; // Size in Bytes
uint8_t* topBufferRGB; // Pointer to unused memory in buffer
bool allowSkipFrames;
SEM_TYPE semDecode; // Post by UI, wait by Decoder thread
MUTEX_TYPE mutexBuffers; // Mutual exclusion of the video buffers and stream data
/* return true, if new video frame should be decoded for the next tick (keep video decode framerate low) */
bool decodeForNextTick(Stream& stream)
{
// Running in UI thread
// Compare tickCount/frameCount to frame_rate_ticks/frame_rate_video
if ((stream.tickCount * stream.frame_rate_video) >= (stream.frame_rate_ticks * stream.frameCount))
{
if (allowSkipFrames)
{
stream.skip_frames = (stream.tickCount * stream.frame_rate_video - stream.frame_rate_ticks * stream.frameCount) / stream.frame_rate_ticks;
if (stream.skip_frames > 0)
{
stream.skip_frames--;
}
}
return true;
}
return false;
}
Handle getFreeHandle()
{
// Running in UI thread
for (uint32_t i = 0; i < no_streams; i++)
{
if (streams[i].isActive == false)
{
// Reset stream parameters
streams[i] = Stream();
return static_cast<VideoController::Handle>(i);
}
}
assert(0 && "Unable to find free video stream handle!");
return static_cast<VideoController::Handle>(0);
}
uint32_t getStreamIndexToDecode()
{
for (uint32_t i = 0; i < no_streams; i++)
{
Stream& stream = streams[i];
if (stream.doDecodeNewFrame) // Marked by UI for decoding
{
return i;
}
}
return NO_STREAM;
}
void clearState(const Handle handle)
{
// Stop playing, and clear next buffer if any, cancel ongoing decoding
setCommand(handle, STOP, 0);
MUTEX_LOCK(mutexBuffers);
Stream& stream = streams[handle];
if (stream.nextBuffer != 0)
{
// Ignore any decoded buffer
stream.nextBuffer = 0;
}
stream.cancelDecoding = true;
stream.isPlaying = false;
MUTEX_UNLOCK(mutexBuffers);
}
};
#endif // TOUCHGFX_BUFFERPOOLVIDEOCONTROLLER_HPP