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fin SETR2

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Jose
2025-12-19 17:13:32 +01:00
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/* USER CODE BEGIN Header */
/**
******************************************************************************
* File Name : libjpeg.c
* Description : This file provides code for the configuration
* of the libjpeg instances.
******************************************************************************
* @attention
*
* <h2><center>&copy; Copyright (c) 2021 STMicroelectronics.
* All rights reserved.</center></h2>
*
* This software component is licensed by ST under Ultimate Liberty license
* SLA0044, the "License"; You may not use this file except in compliance with
* the License. You may obtain a copy of the License at:
* www.st.com/SLA0044
*
******************************************************************************
*/
/* USER CODE END Header */
/* Includes ------------------------------------------------------------------*/
#include "libjpeg.h"
/* USER CODE BEGIN 0 */
/* USER CODE END 0 */
/* USER CODE BEGIN 1 */
/* USER CODE END 1 */
/* Global variables ---------------------------------------------------------*/
/* USER CODE BEGIN 2 */
/* USER CODE END 2 */
/* LIBJPEG init function */
void MX_LIBJPEG_Init(void)
{
/***************************************/
/**
*/
/* USER CODE BEGIN 3 */
/* USER CODE END 3 */
}
/* USER CODE BEGIN 4 */
/* USER CODE END 4 */
/**
* @}
*/
/**
* @}
*/

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/* USER CODE BEGIN Header */
/**
******************************************************************************
* File Name : libjpeg.h
* Description : This file provides code for the configuration
* of the libjpeg instances.
******************************************************************************
* @attention
*
* <h2><center>&copy; Copyright (c) 2021 STMicroelectronics.
* All rights reserved.</center></h2>
*
* This software component is licensed by ST under Ultimate Liberty license
* SLA0044, the "License"; You may not use this file except in compliance with
* the License. You may obtain a copy of the License at:
* www.st.com/SLA0044
*
******************************************************************************
*/
/* USER CODE END Header */
/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef __libjpeg_H
#define __libjpeg_H
#ifdef __cplusplus
extern "C" {
#endif
/* Includes ------------------------------------------------------------------*/
#include "jpeglib.h"
/* USER CODE BEGIN 0 */
/* USER CODE END 0 */
/* Global variables ---------------------------------------------------------*/
/* USER CODE BEGIN 1 */
/* USER CODE END 1 */
/* LIBJPEG init function */
void MX_LIBJPEG_Init(void);
/* USER CODE BEGIN 2 */
/* USER CODE END 2 */
#ifdef __cplusplus
}
#endif
#endif /*__libjpeg_H */
/**
* @}
*/
/**
* @}
*/

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/*
* jconfig.h
*
* Copyright (C) 1991-1994, Thomas G. Lane.
* This file is part of the Independent JPEG Group's software.
* For conditions of distribution and use, see the accompanying README file.
*
* This file documents the configuration options that are required to
* customize the JPEG software for a particular system.
*
* The actual configuration options for a particular installation are stored
* in jconfig.h. On many machines, jconfig.h can be generated automatically
* or copied from one of the "canned" jconfig files that we supply. But if
* you need to generate a jconfig.h file by hand, this file tells you how.
*
*/
/*
* these macros provide simple implementation of the system memory
* dependent portion of the JPEG memory manager. This implementation
* assumes that no backing-store files are needed: all required space
* can be obtained from malloc().
* This is very portable in the sense that it'll compile on almost anything,
* but you'd better have lots of main memory (or virtual memory) if you want
* to process big images.
* Note that the max_memory_to_use option is ignored by this implementation.
*/
/*Import File manager wrapping*/
#include "jdata_conf.h"
/*
* These symbols indicate the properties of your machine or compiler.
* #define the symbol if yes, #undef it if no.
*/
#define NO_GETENV
#undef USE_MSDOS_MEMMGR
#undef USE_MAC_MEMMGR
/*Enabling USE_HEAP_MEM disables the use of temp files from backing-store management : refer to jmemsys.h for details.
Moreover, this porting version does not proposed validated temp files support : it is recommended to keep this macro defined.*/
#define USE_HEAP_MEM
#define MAX_ALLOC_CHUNK 0x10000 /* 64kB */
/* Does your compiler support function prototypes?
* (If not, you also need to use ansi2knr, see install.txt)
*/
#define HAVE_PROTOTYPES
/* Does your compiler support the declaration "unsigned char" ?
* How about "unsigned short" ?
*/
#define HAVE_UNSIGNED_CHAR
#define HAVE_UNSIGNED_SHORT
/* Define "void" as "char" if your compiler doesn't know about type void.
* NOTE: be sure to define void such that "void *" represents the most general
* pointer type, e.g., that returned by malloc().
*/
/* #define void char */
/* Define "const" as empty if your compiler doesn't know the "const" keyword.
*/
/* #define const */
/* Define this if an ordinary "char" type is unsigned.
* If you're not sure, leaving it undefined will work at some cost in speed.
* If you defined HAVE_UNSIGNED_CHAR then the speed difference is minimal.
*/
#undef CHAR_IS_UNSIGNED
/* Define this if your system has an ANSI-conforming <stddef.h> file.
*/
#define HAVE_STDDEF_H
/* Define this if your system has an ANSI-conforming <stdlib.h> file.
*/
#define HAVE_STDLIB_H
/* Define this if your system does not have an ANSI/SysV <string.h>,
* but does have a BSD-style <strings.h>.
*/
#undef NEED_BSD_STRINGS
/* Define this if your system does not provide typedef size_t in any of the
* ANSI-standard places (stddef.h, stdlib.h, or stdio.h), but places it in
* <sys/types.h> instead.
*/
#undef NEED_SYS_TYPES_H
/* For 80x86 machines, you need to define NEED_FAR_POINTERS,
* unless you are using a large-data memory model or 80386 flat-memory mode.
* On less brain-damaged CPUs this symbol must not be defined.
* (Defining this symbol causes large data structures to be referenced through
* "far" pointers and to be allocated with a special version of malloc.)
*/
#undef NEED_FAR_POINTERS
/* Define this if your linker needs global names to be unique in less
* than the first 15 characters.
*/
#undef NEED_SHORT_EXTERNAL_NAMES
/* Although a real ANSI C compiler can deal perfectly well with pointers to
* unspecified structures (see "incomplete types" in the spec), a few pre-ANSI
* and pseudo-ANSI compilers get confused. To keep one of these bozos happy,
* define INCOMPLETE_TYPES_BROKEN. This is not recommended unless you
* actually get "missing structure definition" warnings or errors while
* compiling the JPEG code.
*/
#undef INCOMPLETE_TYPES_BROKEN
/* Define "boolean" as unsigned char, not int, on Windows systems.
*/
#ifdef _WIN32
#ifndef __RPCNDR_H__ /* don't conflict if rpcndr.h already read */
typedef unsigned char boolean;
#endif
#define HAVE_BOOLEAN /* prevent jmorecfg.h from redefining it */
#endif
/*
* The following options affect code selection within the JPEG library,
* but they don't need to be visible to applications using the library.
* To minimize application namespace pollution, the symbols won't be
* defined unless JPEG_INTERNALS has been defined.
*/
#ifdef JPEG_INTERNALS
/* Define this if your compiler implements ">>" on signed values as a logical
* (unsigned) shift; leave it undefined if ">>" is a signed (arithmetic) shift,
* which is the normal and rational definition.
*/
#undef RIGHT_SHIFT_IS_UNSIGNED
#endif /* JPEG_INTERNALS */
/*
* The remaining options do not affect the JPEG library proper,
* but only the sample applications cjpeg/djpeg (see cjpeg.c, djpeg.c).
* Other applications can ignore these.
*/
#ifdef JPEG_CJPEG_DJPEG
/* These defines indicate which image (non-JPEG) file formats are allowed. */
#define BMP_SUPPORTED /* BMP image file format */
#define GIF_SUPPORTED /* GIF image file format */
#define PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */
#undef RLE_SUPPORTED /* Utah RLE image file format */
#define TARGA_SUPPORTED /* Targa image file format */
/* Define this if you want to name both input and output files on the command
* line, rather than using stdout and optionally stdin. You MUST do this if
* your system can't cope with binary I/O to stdin/stdout. See comments at
* head of cjpeg.c or djpeg.c.
*/
#undef TWO_FILE_COMMANDLINE
/* Define this if your system needs explicit cleanup of temporary files.
* This is crucial under MS-DOS, where the temporary "files" may be areas
* of extended memory; on most other systems it's not as important.
*/
#undef NEED_SIGNAL_CATCHER
/* By default, we open image files with fopen(...,"rb") or fopen(...,"wb").
* This is necessary on systems that distinguish text files from binary files,
* and is harmless on most systems that don't. If you have one of the rare
* systems that complains about the "b" spec, define this symbol.
*/
#undef DONT_USE_B_MODE
/* Define this if you want percent-done progress reports from cjpeg/djpeg.
*/
#undef PROGRESS_REPORT
#endif /* JPEG_CJPEG_DJPEG */

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/* USER CODE BEGIN Header */
/**
******************************************************************************
* File Name : jdata_conf.h
* Description : This file provides header to "jdata_conf.h" module.
* It implements also file based read/write functions.
*
******************************************************************************
* @attention
*
* Copyright (c) 2019 STMicroelectronics.
* All rights reserved.
*
* This software is licensed under terms that can be found in the LICENSE file
* in the root directory of this software component.
* If no LICENSE file comes with this software, it is provided AS-IS.
*
******************************************************************************
**/
/* USER CODE END Header */
/* Includes ------------------------------------------------------------------*/
/*Stdio is chosen for File storage*/
#include <stdio.h>
/*FreeRtos Api*/
#include "cmsis_os.h"
/* Private typedef -----------------------------------------------------------*/
/* Private define ------------------------------------------------------------*/
/* Private macro -------------------------------------------------------------*/
/* Private variables ---------------------------------------------------------*/
/* Private function prototypes -----------------------------------------------*/
/* Private functions ---------------------------------------------------------*/
/*This defines the memory allocation methods.*/
#define JMALLOC pvPortMalloc
#define JFREE vPortFree
/*This defines the File data manager type.*/
#define JFILE FILE
#define JFREAD(file,buf,sizeofbuf) \
((size_t) fread((void *) (buf), (size_t) 1, (size_t) (sizeofbuf), (file)))
#define JFWRITE(file,buf,sizeofbuf) \
((size_t) fwrite((const void *) (buf), (size_t) 1, (size_t) (sizeofbuf), (file)))

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/*
* jmorecfg.h
*
* Copyright (C) 1991-1997, Thomas G. Lane.
* Modified 1997-2011 by Guido Vollbeding.
* This file is part of the Independent JPEG Group's software.
* For conditions of distribution and use, see the accompanying README file.
*
* This file contains additional configuration options that customize the
* JPEG software for special applications or support machine-dependent
* optimizations. Most users will not need to touch this file.
*/
/*
* Define BITS_IN_JSAMPLE as either
* 8 for 8-bit sample values (the usual setting)
* 12 for 12-bit sample values
* Only 8 and 12 are legal data precisions for lossy JPEG according to the
* JPEG standard, and the IJG code does not support anything else!
* We do not support run-time selection of data precision, sorry.
*/
#define BITS_IN_JSAMPLE 8 /* use 8 or 12 */
/*
* Maximum number of components (color channels) allowed in JPEG image.
* To meet the letter of the JPEG spec, set this to 255. However, darn
* few applications need more than 4 channels (maybe 5 for CMYK + alpha
* mask). We recommend 10 as a reasonable compromise; use 4 if you are
* really short on memory. (Each allowed component costs a hundred or so
* bytes of storage, whether actually used in an image or not.)
*/
#define MAX_COMPONENTS 10 /* maximum number of image components */
/*
* Basic data types.
* You may need to change these if you have a machine with unusual data
* type sizes; for example, "char" not 8 bits, "short" not 16 bits,
* or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
* but it had better be at least 16.
*/
/* Representation of a single sample (pixel element value).
* We frequently allocate large arrays of these, so it's important to keep
* them small. But if you have memory to burn and access to char or short
* arrays is very slow on your hardware, you might want to change these.
*/
#if BITS_IN_JSAMPLE == 8
/* JSAMPLE should be the smallest type that will hold the values 0..255.
* You can use a signed char by having GETJSAMPLE mask it with 0xFF.
*/
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char JSAMPLE;
#define GETJSAMPLE(value) ((int) (value))
#else /* not HAVE_UNSIGNED_CHAR */
typedef char JSAMPLE;
#ifdef CHAR_IS_UNSIGNED
#define GETJSAMPLE(value) ((int) (value))
#else
#define GETJSAMPLE(value) ((int) (value) & 0xFF)
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
#define MAXJSAMPLE 255
#define CENTERJSAMPLE 128
#endif /* BITS_IN_JSAMPLE == 8 */
#if BITS_IN_JSAMPLE == 12
/* JSAMPLE should be the smallest type that will hold the values 0..4095.
* On nearly all machines "short" will do nicely.
*/
typedef short JSAMPLE;
#define GETJSAMPLE(value) ((int) (value))
#define MAXJSAMPLE 4095
#define CENTERJSAMPLE 2048
#endif /* BITS_IN_JSAMPLE == 12 */
/* Representation of a DCT frequency coefficient.
* This should be a signed value of at least 16 bits; "short" is usually OK.
* Again, we allocate large arrays of these, but you can change to int
* if you have memory to burn and "short" is really slow.
*/
typedef short JCOEF;
/* Compressed datastreams are represented as arrays of JOCTET.
* These must be EXACTLY 8 bits wide, at least once they are written to
* external storage. Note that when using the stdio data source/destination
* managers, this is also the data type passed to fread/fwrite.
*/
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char JOCTET;
#define GETJOCTET(value) (value)
#else /* not HAVE_UNSIGNED_CHAR */
typedef char JOCTET;
#ifdef CHAR_IS_UNSIGNED
#define GETJOCTET(value) (value)
#else
#define GETJOCTET(value) ((value) & 0xFF)
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
/* These typedefs are used for various table entries and so forth.
* They must be at least as wide as specified; but making them too big
* won't cost a huge amount of memory, so we don't provide special
* extraction code like we did for JSAMPLE. (In other words, these
* typedefs live at a different point on the speed/space tradeoff curve.)
*/
/* UINT8 must hold at least the values 0..255. */
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char UINT8;
#else /* not HAVE_UNSIGNED_CHAR */
#ifdef CHAR_IS_UNSIGNED
typedef char UINT8;
#else /* not CHAR_IS_UNSIGNED */
typedef short UINT8;
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
/* UINT16 must hold at least the values 0..65535. */
#ifdef HAVE_UNSIGNED_SHORT
typedef unsigned short UINT16;
#else /* not HAVE_UNSIGNED_SHORT */
typedef unsigned int UINT16;
#endif /* HAVE_UNSIGNED_SHORT */
/* INT16 must hold at least the values -32768..32767. */
#ifndef XMD_H /* X11/xmd.h correctly defines INT16 */
typedef short INT16;
#endif
/* INT32 must hold at least signed 32-bit values. */
#ifndef XMD_H /* X11/xmd.h correctly defines INT32 */
#ifndef _BASETSD_H_ /* Microsoft defines it in basetsd.h */
#ifndef _BASETSD_H /* MinGW is slightly different */
#ifndef QGLOBAL_H /* Qt defines it in qglobal.h */
typedef long INT32;
#endif
#endif
#endif
#endif
/* Datatype used for image dimensions. The JPEG standard only supports
* images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
* "unsigned int" is sufficient on all machines. However, if you need to
* handle larger images and you don't mind deviating from the spec, you
* can change this datatype.
*/
typedef unsigned int JDIMENSION;
#define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */
/* These macros are used in all function definitions and extern declarations.
* You could modify them if you need to change function linkage conventions;
* in particular, you'll need to do that to make the library a Windows DLL.
* Another application is to make all functions global for use with debuggers
* or code profilers that require it.
*/
/* a function called through method pointers: */
#define METHODDEF(type) static type
/* a function used only in its module: */
#define LOCAL(type) static type
/* a function referenced thru EXTERNs: */
#define GLOBAL(type) type
/* a reference to a GLOBAL function: */
#define EXTERN(type) extern type
/* This macro is used to declare a "method", that is, a function pointer.
* We want to supply prototype parameters if the compiler can cope.
* Note that the arglist parameter must be parenthesized!
* Again, you can customize this if you need special linkage keywords.
*/
#ifdef HAVE_PROTOTYPES
#define JMETHOD(type,methodname,arglist) type (*methodname) arglist
#else
#define JMETHOD(type,methodname,arglist) type (*methodname) ()
#endif
/* Here is the pseudo-keyword for declaring pointers that must be "far"
* on 80x86 machines. Most of the specialized coding for 80x86 is handled
* by just saying "FAR *" where such a pointer is needed. In a few places
* explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
*/
#ifndef FAR
#ifdef NEED_FAR_POINTERS
#define FAR far
#else
#define FAR
#endif
#endif
/*
* On a few systems, type boolean and/or its values FALSE, TRUE may appear
* in standard header files. Or you may have conflicts with application-
* specific header files that you want to include together with these files.
* Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
*/
#ifndef HAVE_BOOLEAN
typedef int boolean;
#endif
#ifndef FALSE /* in case these macros already exist */
#define FALSE 0 /* values of boolean */
#endif
#ifndef TRUE
#define TRUE 1
#endif
/*
* The remaining options affect code selection within the JPEG library,
* but they don't need to be visible to most applications using the library.
* To minimize application namespace pollution, the symbols won't be
* defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
*/
#ifdef JPEG_INTERNALS
#define JPEG_INTERNAL_OPTIONS
#endif
#ifdef JPEG_INTERNAL_OPTIONS
/*
* These defines indicate whether to include various optional functions.
* Undefining some of these symbols will produce a smaller but less capable
* library. Note that you can leave certain source files out of the
* compilation/linking process if you've #undef'd the corresponding symbols.
* (You may HAVE to do that if your compiler doesn't like null source files.)
*/
/* Capability options common to encoder and decoder: */
#define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */
#define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */
#define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */
/* Encoder capability options: */
#define C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
#define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN) */
#define DCT_SCALING_SUPPORTED /* Input rescaling via DCT? (Requires DCT_ISLOW) */
#define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */
/* Note: if you selected 12-bit data precision, it is dangerous to turn off
* ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
* precision, so jchuff.c normally uses entropy optimization to compute
* usable tables for higher precision. If you don't want to do optimization,
* you'll have to supply different default Huffman tables.
* The exact same statements apply for progressive JPEG: the default tables
* don't work for progressive mode. (This may get fixed, however.)
*/
#define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */
/* Decoder capability options: */
#define D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
#define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN) */
#define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */
#define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */
#define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */
#undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */
#define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */
#define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */
#define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */
/* more capability options later, no doubt */
/*
* Ordering of RGB data in scanlines passed to or from the application.
* If your application wants to deal with data in the order B,G,R, just
* change these macros. You can also deal with formats such as R,G,B,X
* (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing
* the offsets will also change the order in which colormap data is organized.
* RESTRICTIONS:
* 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
* 2. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
* is not 3 (they don't understand about dummy color components!). So you
* can't use color quantization if you change that value.
*/
#define RGB_RED 2 /* Offset of Red in an RGB scanline element ********* Value different from default value : 0 ********** */
#define RGB_GREEN 1 /* Offset of Green */
#define RGB_BLUE 0 /* Offset of Blue ********* Value different from default value : 2 ********** */
#define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
/* Definitions for speed-related optimizations. */
/* If your compiler supports inline functions, define INLINE
* as the inline keyword; otherwise define it as empty.
*/
#ifndef INLINE
#if defined ( __CC_ARM )
#define INLINE __inline /*!< inline keyword for ARM Compiler */
#elif defined ( __ICCARM__ )
#define INLINE inline /*!< inline keyword for IAR Compiler. Only available in High optimization mode! */
#elif defined ( __GNUC__ )
#define INLINE inline /*!< inline keyword for GNU Compiler */
#endif
#ifndef INLINE
#define INLINE /* default is to define it as empty */
#endif
#endif
/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
* two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
* as short on such a machine. MULTIPLIER must be at least 16 bits wide.
*/
#ifndef MULTIPLIER
#define MULTIPLIER int /* type for fastest integer multiply */
#endif
/* FAST_FLOAT should be either float or double, whichever is done faster
* by your compiler. (Note that this type is only used in the floating point
* DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
* Typically, float is faster in ANSI C compilers, while double is faster in
* pre-ANSI compilers (because they insist on converting to double anyway).
* The code below therefore chooses float if we have ANSI-style prototypes.
*/
#ifndef FAST_FLOAT
#ifdef HAVE_PROTOTYPES
#define FAST_FLOAT float
#else
#define FAST_FLOAT double
#endif
#endif
#endif /* JPEG_INTERNAL_OPTIONS */